So I thought it might be fun to do what I’ve planned to do for a year or more now, and to go over all decently sized projects I’ve ever worked on at Roblox. I am really unsure of what the future holds but it’s hard to imagine what, if anything, comes after Roblox - I certainly don’t intend to leave any time soon… I was very fortunate to join at the time when I did and witness the growth of our technology and business. I think I could talk for hours about Roblox - it somehow became a huge part of my life. I don’t really understand why Roblox is so successful - you can invent all sorts of reasons in retrospect but it’s hard to validate them, and if you came to anybody back in 2012 and asked for an investment to build a platform where all games are user generated and run on a custom engine with a custom toolset and all users participate in a giant virtual economy and …, I think you’d have gotten a blank stare.īut I do understand that I found the perfect place for me, especially at that point in my career - I enjoy working on game technology but I never liked working on actual games, and Roblox maximizes the number of developers who can use the technology you work on while maintaining a good autonomy and a very wide range of problems you’d need to solve. However I don’t really remember what was going through my head in regards to my perception of Roblox - why did I join besides just thinking I want to do something else for a change? Who knows, but I am glad I did. I remember my interview pretty well, I remember having lunch at some place in San Mateo downtown near the Roblox HQ - a few people were at lunch including Roblox CEO David Baszucki and I remember him asking many questions about my thoughts about the engines and rendering, and distinctly remember not finishing most of my lunch because I talked most of the time. I started on my first full time job in April 2007 so at this point I’ve worked for 13 years in game development and 8 of them were at Roblox. The platform was so different (and so strange!) that I decided to take a chance - here I am, 8 years later, still working at Roblox and enjoying it. I knew absolutely nothing about Roblox, but California was nice and my friend told me it would be awesome. My work on FIFA was as a contractor and I got an offer for a full-time position, but I also had a friend who worked at Roblox reach out and offer me to move to California and work on Roblox. I joined Roblox at the end of 2012 as a rendering engineer I had just spent more than a year working on various titles from FIFA franchise after years of console game development and was becoming a bit tired of the “big game development”.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |